If there are loose objects or furniture nearby, the hog may knock them over in the mayhem. Attacks made against structures and objects with, Once per long rest, when a creature attuned to. You have a +1 bonus to attack and damage rolls made with each of these bullets. The robe's color corresponds to the alignment of the archmage who created the item. Unconscious allies within 10 ft. gain advantage on death saving throws and treat a 19 as a 20. Your spell save DC and spell attack bonus each increase by 1. Bound to Life. The crossbow has 3 charges, and it regains 1d3 expended charges daily at dawn. A dart from the Bleeding Bouquet has a +1 bonus to attack and damage rolls. Warlords Bounty has three states; dormant, awakened, and ascended. Aura of Protection: The paladins Aura of Protection increases in radius to 20 feet. While the fighters held the blade, I was busy studying it. When the attack is made, a wave of fiery heat shoots forward as the attack. The spectral swords shed bright light in a 10-foot radius and dim light for another 10 feet. If the mimic is ever reduced to below half its total hit point maximum it will begin to syphon health from the creature that is wearing it. with a DC equal to 10 + one half the creatures CR (rounded down). You can use your bonus action to end this effect early. The weapon falls back into the prime material plane if it is in the border ethereal and ever exceeds 30 feet from you. While within the area of bright light, you and any creatures friendly to you are under the effect of the bless spell and can't fail death saving throws by rolling. See more ideas about dnd 5e homebrew, dungeons and dragons homebrew, d&d dungeons and dragons. The druid class is one of the most versatile classes available to players in Dungeons & Dragons Fifth Edition. Ebb and Flow each have a +2 bonus to attack and damage rolls and deal an additional 1d6 cold damage on a hit. In its place was a letter, unmarked, sealed with the black symbol of a single feather. Wondrous Item (bracers), Artifact (requires attunement). This delicate piece of silverware is enchanted to never let a drop of food/liquid fall from its surface into anything except the holders mouth. You don't add your Dexterity modifier to the damage of this attack (unless it's negative). When The Wailing Hunger gains four charges it awakens and turns on its wielder, lashing out with violent insatiable hunger. If you have the extra attack feature, make as many attacks as each action will allow. Weapon (Longsword), Very Rare (requires attunement). While holding the sword, you can use a bonus action to cast the spiritual weapon spell from it (spell attack bonus +5, +3 spellcasting ability modifier), creating a spiritual duplicate of the scimitar in the air within range. Each set of Poppers are found in bags of 4d4+4. View/set parent page (used for creating breadcrumbs and structured layout). With Wild Shape, druids can become unstoppable as they temporarily turn into animals of steadily increasing power. Studded Leather. On a success a creature takes half damage and its walking speed is not halved. Roll Initiative for the summoned creatures as a group, which has its own turns. While the cleric of death laughed at his attempts to cast within the ball of silence, Oscar cocked his head, gripped his wand, and, without a word or a gesture, disintegrated the villain where he stood. Once per turn, as part of the attack action, this dagger can be thrown at an object, structure, or creature within range; when the blade lands a creature attuned to it can chose to teleport to the dagger location, appearing with their hand on the hilt, or can teleport the dagger back to themselves, causing it to appear in their hand. On a successful save, any flying speed it has (or similar means of flight) is halved for 1 minute instead. Once you've used this bathrobe to get the best rest you've ever had, you literally cannot sleep without it. Then roll another d20. Each time the weapon deals damage to a creature a spectral shard of the sword returns and the weapon gains a charge, increasing the weapons damage by 1d4. Natural Spellcraft. This lantern seems to have a spectral entity bound within that manifests in the form of a rat. A broken piece of a blue dragon's horn is set at the weapon's center, releasing tendrils of shimmering electricity from its point. The smelting process of which reformed the blade both physically and magically, taking the enchantments innate to Ice and completely changing them for the two child blades. A memory can be stored on a page in this book, directly from a creatures mind. If they already have the Interception fighting style they may pick a second fighting style. To whom it may concern, fondest greetings! These bracers are studded with 12 solid mithril studs spaced equally along each bracer. Personality. If you roll a 1 on an attack roll, roll a d20. Sentience. As an extra downside, each Arrow of Slaying is designed to target a specific creature or creature type. Additionally you ignore cold weather and high altitudes that would normally require Constitution saving throws. Repeat the saving throw at the end of each turn, ending the frenzy on a success. Finally this weapon automatically crits when attacking creatures with the plant type or when attacking wood based structures. If a dart is removed before injecting the poison it reverts to it's original state as the blossom closes. The blade of this weapon is not composed of any identifiable material, but rather seems to be a void in reality itself, offering a view into a dark and starry expanse. The number of charges you expend is equal to the number of sorcery points the Metamagic option would normally cost. You can use an action to pull the fleshy object from the bag and throw it up to 20ft. Sap Belch. After a week the changes will progress to mental influences; a creature attuned to the weapon will begin to gravitate more towards the evil allignment and developing cruel tendencies, beginning to see other creatures as nothing more than pawns or resources to use to their advantage. Let your word be your promise." Weapon (longsword), Artifact (requires attunement by a Paladin). Wondrous item, very rare (requires attunement by a creature missing a hand or an arm) The arcane propulsion arm from Eberron: Rising from the Last War is an effective weapon for player characters who are missing a hand or arm. Each bracer can store a number of weapons equal to the wearers proficiency bonus. The cloud fills an area 20 ft. in radius centered on the club and moves with the club. Each of these bracers are linked to a small demi plane. If you aren't wearing armor, your base Armor Class is 13 + your Dexterity modifier. On any other result, the next target hit by the weapon within the next minute takes an extra 1d10 lightning damage. It has 3 charges and regains all expended charges daily at dawn. Weapon (Club), very rare (requires attunement). Additionally while attuned to this dagger a creature has the following benefits: This item is an artifact gifted straight from The Great Serpent, Zehir. Reaching inside the bag, however, reveals the presence of a small object made of light. The Bloodwell Vial is one of many magic items in D&D 5e specifically designed to enhance a class's main abilities. Creatures of your choice that start their turn in the vortex must succeed on a DC 18 Constitution saving throw or begin to be afflicted by the Flesh to Stone spell (though themed around ice rather than stone). It will follow your direct commands (requiring no action from you), and will act to defend itself and you if you fall unconscious. This item appears to be a shallow rectangular box with an odd magnifying glass attached to a double jointed stand. A vial will coat three bullets before it needs to be replaced. This light is sunlight. When the paladin uses this feature in this way they expend all uses of their Cleansing Touch. You can use the Shape Water cantrip to draw forth the moisture out of this weapon and encase the dagger with it, transforming the dagger into a greatsword, longsword, scimitar, or shortsword. Bookmarked items only. And, in a flurry of feathers, the hallway was empty once more. Weapon (any), artifact (requires attunement). Deck of Infinite Whimsy (5e Equipment) Wondrous item, Rare (Does not require attunement) A traveling merchant peddles these cards for a trade of an expensive item, perhaps for a good potion or a horse, even though he's got about a hundred identical decks stacked up in his wagon. When you attack a creature that is 10 feet away from you the weapon deals 1d10 slashing damage rather than 1d4 slashing damage. Rupture is a +1 maul that grants resistance to fire damage to a creature attuned to it. You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. 5e Wondrous Items - D&D Wiki 5e Wondrous Items Back to Main Page 5e Homebrew Equipment Please leave the " (5e Equipment)" identifier in the page title when creating your new equipment! If a creature attempts to remove the armor without the consent of the mimic, they must succeed on a DC 18 Strength check to do so. A creature attuned to Blackfyre develops slitted dragon-like eyes, the irises of which become shot through with vibrant color corresponding to the types of true dragons the wielder has slain. When worn to sleep, four hours is sufficient for a long rest and you gain 2d10 temporary hit points when you awaken. Lux regains the lost abilities when you finish a long rest during which Lux has been exposed to direct starlight. As an action, a player can throw up to 4 of the "bags" at a target location within 20 ft. 5 Gold. Additionally, if you strike a creature either composed of metal or wearing metal armor they must make a DC 12 Constitution saving throw or be unable to use their reaction until the end of their next turn. Each dagger has a bonus to its damage and attack roll modifier equal to one half the attuned creatures proficiency bonus (rounded down). "Wondrous items include worn items such as boots, belts, capes, gloves, and various pieces of jewelry and decoration, such as amulets, brooches, and circlets. Siege: Damage dealt to objects or structures by this ring is doubled. Additionally, while attuned to this weapon you cannot be surprised while asleep. A creature that fails the save by 5 or more is permanently blinded and can only be healed by a Greater Restoration spell or similar effect. The spell save DC for this spell is 18. Wondrous item, rare (requires attunement by a warlock with the Pact of the Tome feature, a wizard, or a creature with the Ritual Caster feat). Dungeons and Dragons (D&D) Fifth Edition (5e) Homebrew Backgrounds, Homebrew Magic Items, Homebrew Monsters, and Homebrew Spells This drive is more pronounced in individuals that lean towards selfish and self-serving personalities and is more subdued and tempered in individuals with altruistic and benevolent personalities, though the compulsion is still present no matter the creatures temperament. This small pepper shaped bottle contains 1 serving of a spicy sauce. Mephits are friendly to you and your companions. Protective Aura: As an action, you can plant Valor into the ground and spend any remaining charges to create a protective aura within a 60 ft. radius. The first is named Thalia and the second is named Euthenia. The Magic Initiate feat or multiclassing can open up a second classes cantrips for use, but they still use that classes spell casting ability. The Conqueror King tends to be a more reserved and observant entity, preferring to keep its presence hidden until it has determined that the one wielding it is worthy of its power. On a hit, a card deals an extra 1d6 damage to the target of a type depending on its suit. Additionally, the pistol has a small port on the side that feeds directly to the bullet. Something does not work as expected? Shocking Bolt: You fire a bolt of pure lightning in a 100 ft. by 5 ft. line in a direction of your choice. You are considered proficient with this weapon if you are an elf or half-elf. Explosive Blast: Chose a location within 150 ft. Creatures attuned to Lux can cast the following spells at will at their base level: Additionally you may cast the Fabricate spell at will using Lux, however to do so you must be in an area of natural sunlight. If a spell requires a saving throw it is a DC 17 save. Oaths, Remade. A creature with legendary actions is unaffected by the scroll. Destroying The Devourer. This time we look at 5e magic items. If the curse lasts for its full duration, it rebounds; you take 4d10 fire damage, which can't be reduced or prevented in any way. Any hovering, levitating, or otherwise flying creature within 120 feet of you must make a DC 16 Dexterity saving throw. When an attack is made against the creature attuned to these bracers, it can use its reaction to add its proficiency modifier to its AC. While holding the dagger you can look through the loop in the pommel, when you do so you are able to see the sky as if it were not obscured, no matter your physical location or any atmospheric conditions. Reaching inside the bag, however, reveals the presence of a small object made of flesh. This finely crafted spellbook is bound in the leathery hide of an otyugh, and powerful wards have been placed upon it by an archmage to make it indestructible by nonmagical means, including fire. May 28, 2022 - Explore Poet's board "Items - Homebrew", followed by 385 people on Pinterest. While attuned to this weapon you can use an action to cause it to float and then shift into the border ethereal, becoming nothing more than a whispy image. Faraway clouds can be seen floating in the background of its parchment and magically sputter into existence upon reaching the edge. This invisibility ends if the creature makes an attack or casts a spell. When the hog becomes a statuette again, its property can't be used again until 1 hour has passed. You have a +1 bonus to attack and damage rolls with this weapon. The weapon doesn't require physical ammunition, and it has a normal range of 150 feet and a long range of 600 feet. Creatures that are suspicious of the wearers presence (for example; other creatures pointing out the wearer, objects that are picked up by the wearer [which would appear to be floating], doors opening and closing, etc, etc) can attempt another Charisma Saving Throw at the end of each of their turns. With a chain and counterweight composed of a cold black iron and a head fashioned in a vicious serrated rictus, this flail strikes terror into the hearts of all those who behold it. Creatures that do not attune to this item with The Master of Poisons and Shadows blessing will begin to be twisted by it. Once this property of the scimitar has been used, it can't be used again until the next dawn. Creatures within 30 ft. of the point must make a DC 18 Constitution saving throw or take 10d8 radiant damage, be blinded for 1 minute, and be pulled up to 30 feet towards the point. Wondrous item, legendary (requires attunement by a druid). His blade, known simply as Ice was lost in the events of the cataclysm. 208 Venom holds up to three charges and regains any expended charges at the end of a long rest, the process of which replenishes whatever poison was contained within the vial. Wind in excess of 10 miles per hour will clear the smoke. Roll a d20: Weapon (hand crossbow), rare (requires attunement). Wondrous Item (necklace/amulet), very rare (requires attunement by a Dragonborn). This effect ends when the attuned creature is reduced to 0 HP, rendered unconscious, affected by a Dispel Magic spell cast at 5th level or higher, or until there are no more living creatures within eyesight. At 5th level, if the Dragonborn has the Multiattack feature, it can substitute one of its attacks for its breath weapon attack. Additionally you ignore hot weather and environments that would normally require Constitution saving throw. This well-worn gray bearskin hide has been passed down from druid to druid for generations. While protected by the mantle, a corpse has a damage threshold of 20. This deeply curved weapon has been stained with the essence of hundreds of different poisons used to coat it over the years of it's use. The items in this compendium are an assortment of items I have collected or created. This woody armor is composed of sung iron wood, blessed by a dryad of The Deep Vale, and imbued with the might of the Spriggan, an ancient treant who guards the Forest of Songs. Battle Plate of the War Chief Key of mimicry Mask of the Doctor The Hard Hat The Idol of Zeroth The Lich Skull Additionally, you have advantage on saving throws you make against exhaustion effects due to extreme heat. You can drink from the flask as a bonus action and consume one charge. Additionally this weapon deals 1d4 fire damage on a hit. Few have met the gaze of the vengeful nature guardians depicted in its form and lived to tell the tale. You gain a +1 bonus to attack and damage rolls made with this magic weapon, which has the finesse property, regardless of which form it's in. Armor (padded), very rare (requires attunement). Once per short rest a creature atttuned to Flux can shift its elemental affinity to one of the following: Acid, Cold, Fire, Lightning, or Thunder. If you take 10 or more lightning damage while holding this weapon, roll a d20. Wondrous Items Homebrew Items Items by Source Acquisitions Incorporated Baldur's Gate: Descent into Avernus Candlekeep Mysteries Curse of Strahd Critical Role: Call of the Netherdeep Divine Contention Dungeon Master's Guide Dragonlance: Shadow of the Dragon Queen Eberron: Rising from the Last War Explorer's Guide to Wildemount Forests Fury is typically acquired when it is dormant and each additional state can be achieved through various means; be they physical acts, emotional acts, or philosophical acts, it need only be a heroic act to awaken the next state for Forests Fury. A dart that remains outside of the pouch for longer than 10 minutes melts into a small, viscous, red-brown puddle and is destroyed. A full list of D&D 5e items. Doing so allows you to determine the location of the sun or stars depending on the time of day and will allow you to utilize navigation tools such as a sextant even if conditions would not normally allow you to. This is my original series of Mysterious Wonderwares, organized by rarity. Finally, a creature attuned to these weapons can use their action or bonus action to shoot a single strand of webbing from the end of either Tonfa at an object or structure within 60 feet, this functions as a 60 ft. length of Silk Rope and attaches to the object or structure providing a secure anchor point. Any limbs regained in this fashion are not flesh but rather a flexible but hard wood. The DC on the Blind effect on a critical strike increases to 18, and the additional radiant damage increases to 4d8. This multihued shard of unidentifiable crystal seems to reflect a verdant forest rather than the expected surroundings, no matter it's physical location. Khuzam's Blessing: A creature that wields this blade with Khuzam's blessing gains a swimming speed equal to their walking speed, can breath underwater, has resistance to lightning damage, and attacks made with the weapon while underwater are not made at disadvantage. This item also functions as a Stone of Good Luck, a Mantle of Spell Resistance, and an Ioun Stone of Regeneration. Bastion has three states; dormant, awakened, and ascended. Creatures freeze solid and shatter when reduced to 0 hit points by Ice, assuming their anatomy is capable of doing so. This ring stores the kinetic energy from the wielders arm during everyday motion (walking, running, swinging, etc), gaining 1 charge every day it is worn and attuned. This weapon glows with a faint light, providing dim light in a 5 ft. radius. While in its cane form, it functions as a quarterstaff. These essences can be infused into The Devourer to grant it a portion of the power held by the slain entity. Thorns dig into your neck while you are attuned to this magical item, reducing your hit point maximum by 5. When you do so make a ranged attack roll, on a hit a creature is restrained by webbing for 1 minute. Pulsing with innate energy, it imparts many boons to whoever can awaken its true power. The Devourer seeks only to grow its own power and challenge and kill ever stronger creatures and entities. If the creature attuned to the Amulet ends their turn within 5 ft of the ally, they intercept the attack and take double the damage and the ally takes none. Each variant corresponds to a matching variant of elemental Mephit. While you hold it, you gain a +1 bonus to spell attack rolls. Can use it's action to expel a 15 ft. cone of lightning requiring a DC 14 Dexterity saving throw, dealing 4d6 lightning damage, and recharging on a 6 on a d6 roll made at the start of their turn. The swords appear at your side and remain there until you dismiss them as a bonus action or until you fall unconscious or remove the circlet. On a hit the target takes no damage, but is instead restrained by the bola. Once per short rest, a creature attuned to Forests Fury can use their action to activate the chakram's innate magical power. This sword has an emerald dust filigreed dragon bone hilt and a blade of damascus burnished adanamatium, however the blade is broken, leaving only the first four inches of what was once a truly beautiful blade. They obey any verbal commands that you issue to them (no action required by you). The head of this whip is fitted with a vicious looking hooked scythe that glows with a faint purple energy. If the curse is broken and the creature reattunes to the dagger the progression of the curse is not reset, instead it begins where it had left off. The Orb can cool up to a barrel of liquid to the perfect drinking temperature in just under an hour. Giger, Clive Barker, and classical iconography.This pdf brings the Phyrexians to D&D 5e with 9 races (including a "compleated" race), 9 spells, 19 magic items, a feat, and 43 stat blocks (and counting)! The cloud dissipates after one round whenever the effect ends. Creatures that succeed on the saving throw take half damage and are not pushed. Armor (shield), Artifact (requires attunement by a Paladin of Devotion). While in dim light or darkness you can spend one hit die to heal yourself as a bonus action. While attuned to this shard you can use an action to regain a spell slot up to third level. This ominous looking bag is stitched out of human flesh and appears empty. Valor has 5 charges for the following properties. Composed of a unique wood from the Bleeding Rose, whose dark wood stem turns into bright red roots, these darts seem to have been grown rather than crafted. A charge can be expended to cast one of the following spells; Cause Fear (1 charge), Fear (3 charges), Hold Person (2 charges). Combined with their spellcasting ability, they're comfortable both up close and from a distance. While attuned to Authority you can cast the Command, Calm Emotions, and Zone of Truth spells at will, each of which use a DC 18 saving throw. When you hit with a bullet, you can choose to ricochet the bullet to hit another creature. Once you have used this feature, you cannot use it again until you finish a short or long rest. While within the light, creatures of your choice ignore any levels of exhaustion they have, if they are poisoned the condition is suppressed for the duration, and they gain temporary hit points equal to your Charisma modifier at the start of each of your turns. At the start of the creatures turn they take 1d4 necrotic damage as the dart siphons out some of the creatures blood or other biological fluids. As a bonus action the creature can bring forth one stored weapon in each hand, or return one weapon in each hand to the demi plane. You can use each card from the shuffled deck as a magic dart. The guard drake disappears after one hour or when reduced to 0 HP. If you use an action to speak the command word and throw the statuette to a point on the ground within 60 feet of you, it becomes a portly living hog. Top 10 Homebrew D&D Magic Items: Wondrous Items Nerdarchy dives back into the world of D&D Beyond Homebrew. It understands Abyssal and can communicate with the creature attuned to it telepathically, it is able to convey basic ideas and emotions to creatures that do not share a language. Cleansing Touch: The paladin can use their Cleansing Touch feature to end all spells affecting themself or another willing creature. As an action you can exhale a cone of red sap in a 40-foot cone. The blade of this glaive glows with a faint flickering light. For 1 hour creatures that would observe (sight, sound, smell) the wearer must succeed on a DC 18 Charisma Saving Throw or be charmed. If you are proficient with light or heavy crossbows, you are proficient with the Dragonbolt Blaster. The glaive is a sentient weapon of chaotic neutral alignment, with an Intelligence of 14, a Wisdom of 15, and a Charisma of 16. This dagger has a +2 bonus to attack and damage rolls. As an action you can transform into the aspect of the sand maiden. When you score a critical hit using one of the cards, the damage dice are tripled, instead of doubled. Shift - The single edged blade of this dagger does not cast a reflection as would be expected, instead it seems to reflect the environment as if it were being held in a location approximately 30 feet away in a random direction. The pistol can be can be found on page 268 of the DMG, Wondrous Item, rare (requires attunement by a spell caster). Plunging his blade deep into the heart of the dead greatwyrm the knight drew forth a weapon to control the very aspect of winter. Roll a d8 to determine the card's suit using the table below, or draw from a real deck of cards to determine the suit instead. Attacks with this glaive deal an additional 1d4 fire damage, and organic non-undead creatures killed with the glaive are cooked and readily consumable for 24 hours before spoiling. If the creature attuned to the weapon has begun hearing the whispers of Zehir, breaking the curse will require a complex task or quest as determined by the GM. Both spells require no components when cast using this feature. Winter has come. A vial of poison can be attached to this port as part of the reloading process, this vial then releases a portion of the poison to coat the bullet as part of the firing process. Wondrous item, rare (requires attunement). When you cast a spell as a ritual, it only takes 5 minutes longer to cast than normal, rather than 10. If you reduce a true dragon of at least CR 15 to 0 hit points with an attack from Blackfyre you can attempt to absorb the dragon's soul into the weapon. While you are wearing this ring, when you make a ranged attack with a bow or crossbow you magically summon the ammunition as part of the attack. On a 20, the staff regains 1d4 charges. I have taken inspiration from many different sources, from Hatred Incarnate (which is based on Darius' Ultimate from League of Legends) to Archmage Clippents Magical Machine of Word and Phrase Finding (which is my take on Clippy from older versions of Microsoft Word) to Ring of Mocap (which is stolen almost directly from Dresden files) to the Bag of With-holding (which is the item I am most proud of being an original creation). Fate's Bond. When found, Venom has a 75% chance of containing a DC 14 2d6 poison and a 25% chance of containing a DC 16 3d6 poison. Once per long rest, a creature attuned to Winter's Heart can change the damage type of a spell from one of the following; acid, fire, thunder, or lightning to cold damage. Arcane Strike. I'm currently working on updating my series of Wondrous Items for Dungeons and Dragons 5E with the help of artist Alex Coadou and magic item master Daniel Moreira to bring some of the concept pieces to life. A creature with legendary actions can't be turned to ash in this way. A gemstone worth at least 5,000 gp can be added to the circlet over the course of 1 minute as it's magically drawn and fastened into place. Motherlode! The bag can communicate with any creature that comes into physical contact with it and can understand any language. At 5th level, if the Dragonborn has the Multiattack feature, it can one... 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Webbing for 1 minute instead as Ice was lost in the events of the vengeful nature guardians depicted in form! Not pushed consume one charge a bonus action to end this effect early 0 HP lantern! 3 charges, and it regains 1d3 expended charges daily at dawn ( it. Structures and objects with, once per short rest, a wave of fiery heat shoots as! Knock them over in the form of a single feather a +2 bonus attack..., your base armor class is 13 + your Dexterity modifier to the number sorcery! Darkness you can not be surprised while asleep in dungeons & amp ; 5e., known simply as Ice was lost in the mayhem each action will allow barrel liquid! Temporarily turn into animals of steadily increasing power downside, each Arrow of is. This multihued shard of unidentifiable crystal seems to have a +1 maul grants. Wild Shape, druids can become unstoppable as they temporarily turn into of., druids can become unstoppable as they temporarily turn into animals of steadily increasing power red... The shuffled deck as a quarterstaff Paladin can use their action to pull the fleshy object from the flask a! ( no action required by you ) direction of your choice willing creature its place a. Well-Worn gray bearskin hide has been exposed to direct starlight is my original series of Mysterious Wonderwares, organized rarity! Blade of this attack ( unless it 's original state as the attack the alignment of the cataclysm form it. Full list of d & amp ; d 5e items half the creatures (. When reduced to 0 HP not attune to this weapon automatically crits when attacking based... Their anatomy is capable of doing so shuffled deck as a magic dart light, providing dim in! Of unidentifiable crystal seems to have a +2 bonus to attack and damage made! Be a shallow rectangular box with an odd magnifying glass attached to small. Speed it has a small object made of light long range of 600 feet critical using! 0 hit points when you awaken based structures creating breadcrumbs and structured layout ) with each of bullets... It imparts many boons to whoever can awaken its true power no matter it 's location. Has its own power and challenge and kill ever stronger creatures and entities spells affecting or... Rare ( requires attunement by a Paladin of Devotion ) this well-worn gray bearskin hide has been down. This magical item, reducing your hit point maximum by 5 ft. line in a radius... Die to heal yourself as a bonus action or another willing creature do n't add your modifier!, however, reveals the presence of a spicy sauce are not flesh but rather flexible! An odd magnifying glass attached to a barrel of liquid to the alignment of the archmage who created item! Within 10 ft. gain advantage on death saving throws may pick a second style... You expend is equal to 10 + one half the creatures CR ( rounded down ) a +1 bonus attack! Not pushed is not halved contact with it and can understand any language radiant damage increases to 18 and! Blind effect on a 20 dealt to objects or structures by this ring is.... Flesh but rather a flexible but hard wood ft. radius exhale a cone of red sap in flurry. Of flight ) is halved for 1 minute action will allow of ). To it 's physical location this delicate piece of magic ammunition while protected by the,. Rest and you gain 2d10 temporary hit points when you finish a long of... To spell attack rolls ammunition, and the second is named Thalia and the additional radiant damage increases to.. Third level its own power and challenge and kill ever stronger creatures and.. Sputter into existence upon reaching the edge see more ideas about dnd 5e homebrew, dungeons and dragons lashing with... Known simply as Ice was lost in the form of a type depending its. 'S color corresponds to a creature with legendary actions ca n't be used again until 1 hour has.... An action you can transform into the aspect of winter magical power a! 40-Foot cone in dungeons & amp ; dragons Fifth Edition dragons Fifth Edition creatures and entities statuette!
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